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Assassin (for Unreal Engine and Unity)

I finally finished it =) On this character, I wanted to practice the features of retopology and animation of hoods, as well as master blueprints and blendshapes for animation in UE4, as well as setting up character control. In general, I am satisfied with the result, but there is still a lot to learn. I hope you enjoyed it!
You can bye it here:
https://www.unrealengine.com/marketplace/en-US/product/assassin-01